- #Robin hood legend of sherwood sherwood forest install#
- #Robin hood legend of sherwood sherwood forest mod#
- #Robin hood legend of sherwood sherwood forest code#
The idea he's put forward is a good one- inspired by the old game (which, from those photos i might have to install and try out - if i'm not mistaken its one of the ones in those 6-pack games you pick up for $5 that i never actually installed.) Well Ill leave the old factions in because there wont be new AI and i want to fight against someone and not only online. The could pass on as another party in the conflict of the english throne. If you do not want to remove them all, you could leave in the men as a third faction. Why not remove the others? Orcs and elves don't really go with the Robin Hood theme and it gives you more room to balance your own factions. I just noticed you want to 'just' add 2 new factions. I suggest going to the offtopic Lord Dragonclaw Please continue your argument somewhere else. Mostly moddlers and skinners are needed but any help will be good.Įdited by Lord Dragonclaw, 04 April 2006 - 07:06 Windu and Matias Robin Hood, Maid Marian, Little John, Friar Tuck, Will Scarlet, and Stutely (in that order i think) LongchampsĮveryone will be blue without heavy armor and black or red with heavy armor. The guy in the lower left is the sherriff The guy in the lower right is guy of guisborne The guy in the upper right of the 4 guys is scathlock The short dude with the pitchfork is what the sherwood pitchforkers look like and the tall dude with the club is the strong merry man.Ģ cavalrymen, 2 lancers (at the gate), a swordsman, and on the top are an officer and knight. Soldier Cavalry (basiclly swordsmen on horses, good armor weak attack)Ĭavalrymen (single, costly, mounted, and very powerful unit with a flail that can knock down enemy units and do good damage to heroes) Knight (single extremely costly and powerful unit with two handed sword that can fight even heroes effectively) Officer (single powerful unit on foot that grants leadership to nearby units) Swordsmen (men at arms with a shield and sword)Īrchers (extremely weak defense but long range) Prince John(i really dont know what hell do) I also need some ideas for the fortress upgrades.
#Robin hood legend of sherwood sherwood forest code#
I need 2 moddlers and a skinner or 2 and someone to code factions and bases and fortresses and assorted buildings. Heal - Rallying Call - Forest (elven wood) Stables (Trains Sherwood Cavalry and Loyal Knights) Sherwood Barracks (barracks, produces all troops)Ĭampfire (Builds strong merry men and gives leadership Peasent (cheap, weak infantry unit that can repair things and does damage to buildings) Loyal Knight (Single, extremely strong cavalry unit) Sherwood Woodsmen (long ranged archers who can hide in trees and are stealthed anywhere Sherwood Soldiers (Can toggle bow and sword) Strong Merry Man (large muscular dude with club) Units (Most of these are stealthed in trees_ Hero Summons (will come with summon powers) (old old game) It adds 2 new factions (Merry Men and the Servants of Prince John) Heres the techtrees so far:
#Robin hood legend of sherwood sherwood forest mod#
Well Im making a mod based on the game Robin Hood: Legend of Sherwood.